# Emitting sparks or dust at rigid body collisions

I'd like to have automatic particle emission when rigid body objects collide with others (I have many objects). Not that I can find it but I've read of an option under children that can spawn others when a particle collides, however I haven't seen anything regarding rigid body collision events.

Can this be done out of the box? With a plugin? Or, last resort, with a small amount of scripting?

• This is not possible yet; That's one of the things Particle Nodes will allow, however they are still in development. – someonewithpc Sep 9 '14 at 12:40