I have a Json file that has, for each frame, a cam coordinate and the poistion of each bone from a skeleton (see screenshot). I was wondering what was the quickest way to import it into blender ( like applying it to a skeleton for instance).

json screenshot


  • $\begingroup$ Possible duplicate of blender.stackexchange.com/questions/118822/… $\endgroup$ – Lukasz-40sth Oct 30 '19 at 21:29
  • $\begingroup$ hmm it's not quite the same at this user wanted to import model stored in json meanwhile I want to import mocap stored in json. $\endgroup$ – Edmond Boulet-Gilly Oct 30 '19 at 21:36
  • $\begingroup$ What does the "positioning" of a bone look like, is it a quaternion with four values ((0.707, 0, 0.707, 0))? $\endgroup$ – Leander Oct 31 '19 at 8:33
  • $\begingroup$ yes, 4 position times 2 for each bone, it is the data format coming out of openpose. I'm currently perusing how to export in bhv from openpose at it seems a easier but under developed at the moment. $\endgroup$ – Edmond Boulet-Gilly Oct 31 '19 at 22:12
  • $\begingroup$ Did you come up with a solution. I would also like to use openpose data in blender or iclone $\endgroup$ – dan May 1 at 12:24

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