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I have an issue that I did not realise until it was too late. My rendered has too much noise created from I think the fog glow/mist_z/sun-ray compositor additions.

How can I reduce the noise and pixelation of the image from this sort of thing (used cycles)? Thanks.

Others don't have this issue as far as I can tell? I rendered at 256, with slightly higher bounces for quality?

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