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trying some basic hair particles for my model but whenver i render hair emits from the entire face rather than the vertex grp assigned even tho it is correct in the viewport.

enter image description here

enter image description here

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You'll have to also assign the vertex group for some hair particle system parameters;

In Particle Settings / Hair settings, open tab "Vertex Groups" and assign your vertex group for example for Density and Length.

enter image description here

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  • $\begingroup$ i have done that only the density and it looks like that in the view pot buts abandons the grp when rendering $\endgroup$
    – wael
    Oct 29, 2019 at 18:10

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