I'm trying out the displacement modifier for bump mapping, and I'm stuck with a problem. The displacement texture doesn't matches my color texture, and I can't find a way to resize it too. Here's how it is looking like:
I'm having troubles resizing it too. I've tried resizing the UV Map, but it only changes the color texture:
Technically I could resize them with the mapping controls, but they use different units so I would have to tinker it by eye.
So how do I get the displacement texture to match the color texture position and size? They were generated on CrazyBump, by the way, so they're not different sizes or anything.