2
$\begingroup$

I am trying to get the same result as:

enter image description here

From Render docs, Freestyle SVG Exporter.

I have tried working with freestyle edge marks, but it does not get the desired result.

I have tried the different settings, but it I cant get the result.

Can anyone help me with the render settings?

$\endgroup$
5

2 Answers 2

0
$\begingroup$

I'm very curious to see a better solution since I'm not very experienced with Blender myself, but perhaps this would work for you:

  • create a plane an add an Array modifier, with Constant Offset in the Z axis. The more duplicates you create the more lines you'll have in your final render.
  • select the object to be rendered and add a Boolean modifier.
    • Operation: Intersect
    • Object: plane
  • hide the array for rendering

Repeat with any other objects to create the horizontal lines.

$\endgroup$
2
  • $\begingroup$ Thanks a lot! this got me much closer!!! $\endgroup$ Commented Nov 1, 2019 at 9:47
  • $\begingroup$ No worries. If you want to learn more about how the site works check the tour, How to Ask and How to Answer. $\endgroup$
    – Luciano
    Commented Nov 1, 2019 at 9:59
0
$\begingroup$

I have tried the super tips from Luciano, and that got me much closer. Now I think it's just me not getting the settings right:

enter image description here

enter image description here

$\endgroup$
2
  • $\begingroup$ That looks good! Try the Boolean:Intersect on a more complex mesh, I had some issues with it (I hope you don't) but didn't spend time trying to fix. $\endgroup$
    – Luciano
    Commented Nov 1, 2019 at 10:07
  • $\begingroup$ Did you ever got this figured out? I want to achieve similar result as well! $\endgroup$
    – msurguy
    Commented May 15, 2020 at 6:32

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .