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I finally got my rigged book working. I used CG cookie's tutorial to build this book model but now I have some texturing problems.

Problem 1: I would like golden fonts on the cover. What I was thinking is to create the regular book texture and then the golden cover texture and use an alpha to show only the golden fonts over the regular cover but I don't know how to make an alpha mask in blender.

golden fonts needed

Problem 2: The book block's side repeats the last pixel from my page texture. I was thinking on using a single color border on my image so the repetition would be even, but I'm wondering if there's a better solution for this. The book block was created with a single plane and then it uses thickness and a lattice, so I don't think there's a way to uv texture those sides. Let me know if you have any ideas.

book block sides look awful

Thanks in advance for the help, this will be used in a collaborative project called "Once Upon a Haunted Moon". You can collaborate as well, very cool platform to collaborate.

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  • $\begingroup$ Hi. Please only ask one question per post. You are welcome to ask multiple questions, but as separate posts. Also, please make your question title specific to the question you are asking, not just the general topic. Thanks. $\endgroup$ – Ray Mairlot Oct 27 '19 at 15:49

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