I finally got my rigged book working. I used CG cookie's tutorial to build this book model but now I have some texturing problems.
Problem 1: I would like golden fonts on the cover. What I was thinking is to create the regular book texture and then the golden cover texture and use an alpha to show only the golden fonts over the regular cover but I don't know how to make an alpha mask in blender.
Problem 2: The book block's side repeats the last pixel from my page texture. I was thinking on using a single color border on my image so the repetition would be even, but I'm wondering if there's a better solution for this. The book block was created with a single plane and then it uses thickness and a lattice, so I don't think there's a way to uv texture those sides. Let me know if you have any ideas.
Thanks in advance for the help, this will be used in a collaborative project called "Once Upon a Haunted Moon". You can collaborate as well, very cool platform to collaborate.