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I'm new here, and I've run into a small issue. I've been working on a racing game in Unity and I use texture atlases to keep my materials at a minimum. However, I opened up one of the track files today and found this.

enter image description here

It should look like this

enter image description here

This was working fine before, and none of my other track files have this issue. I don't think I'm missing any texture files.

Any help would be much appreciated.

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  • $\begingroup$ Have you moved and files about? $\endgroup$ – Moog Oct 25 at 18:27
  • $\begingroup$ I guess I did, because the UV editor didn't remember my texture atlas. I re-added it to the model, and it's good to go now. Thanks! $\endgroup$ – JJNCreator Oct 30 at 15:54

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