I'm currently trying to create a scene in blender based of minecraft (because why not) and I'm having difficulty with texturing objects. I split the faces of the objects to that each face would be 1 block. I added a png image as the texture of the face and adjusted the uv to fit the face of the object. Is there a way I can copy the uv settings between faces? Because manually going in and fixing the uv for each face would be a nightmare.
Thank you for your help.