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I have a cylinder and I want to cut a rectangular hole in it,I do it but when adding a subsurf modifier to the object and add some proximity loops but I fact this problem as you see here the problem

how can I fix this problem

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You could try to select the edges of you rectangle and increase the Crease Weight in the Properties Panel N.

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If this doesn't work well you could subdivide the cylinder before cutting, this way the influence of the Subsurf Modifier would be more local.

enter image description here

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