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I know how to Rigging a Blender 3D, but after testing it, it worked well, but the right arm doesn't look like a problem in the armature, but it gets crumpled in a strange direction. And I thought it was the mirror, but it wasn't. I kept looking for a solution, but I couldn't find it. Please help me as soon as possible. Thank you very much. I'll leave a screenshot. And Please Give .blend file enter image description here

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First, select the arms and Clear the Parent.

Now select the arm again and Set Parent To Bone.

I think the vertex groups are not painted well.

I repainted the meshes but the result was not so good.

The best thing I could do is to reparent the objects.

See the image below:

enter image description here

More:

It's a good practice, as soon as you unparented the objects, to delete all the vertex groups of that object.

enter image description here

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  • $\begingroup$ Thank You Very Much Much Much!!! You Saved me!!!! Thank you Soooooo Much <3 $\endgroup$
    – Jiwonz
    Commented Oct 24, 2019 at 12:30
  • $\begingroup$ Could you give me the .blend file? Thank you very much for the solution, but I'm an introvert to Blender, so could you give me the .blend file? Sorry, $\endgroup$
    – Jiwonz
    Commented Oct 24, 2019 at 13:15

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