I make morph targets for PoserPro, and for a while one of the heads I was sculpting was allowing me to turn it on 'texture shaded' and let me see skin texture instead of just a white figure. But now when I do it, it just turns blue. I don't know why. Is it because the figure is now using a PSD file for textures?
So can someone tell me how I can get this working again? Is it because of the PSD file? I have it saved as a PSD in case I need to edit it again.
Forgive me if I'm not using the right terminology but I'm not great at the names of things used in 3D models