# What file format should a simulation output its data in for easy animation with Blender?

A physics simulation (academic) outputs at every timepoint of interest an <unknown format> file containing 3D info. An animation must be created by stringing these <unknown format> files together in Blender.

What should <unknown format> be? STL seems to be a straightforward choice, but one must write a Python script in order to animate a sequence of STL files in Blender. Is there a file format that would be better suited to my task + Blender?

• Use this great add-on for importing STL/PLY/OBJ sequences: github.com/neverhood311/Stop-motion-OBJ – Serge L Oct 21 '19 at 6:52
• @SergeL Thanks, that seems like a good solution. – user89 Oct 21 '19 at 19:27