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A physics simulation (academic) outputs at every timepoint of interest an <unknown format> file containing 3D info. An animation must be created by stringing these <unknown format> files together in Blender.

What should <unknown format> be? STL seems to be a straightforward choice, but one must write a Python script in order to animate a sequence of STL files in Blender. Is there a file format that would be better suited to my task + Blender?

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    $\begingroup$ Use this great add-on for importing STL/PLY/OBJ sequences: github.com/neverhood311/Stop-motion-OBJ $\endgroup$ – Serge L Oct 21 '19 at 6:52
  • $\begingroup$ @SergeL Thanks, that seems like a good solution. $\endgroup$ – user89 Oct 21 '19 at 19:27

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