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I'm trying to make a mesh like this, except where the loop cuts are exactly the same distance x from the edges (this is just a eyeballed approximation of what I'm trying to get):

want

I've tried looking around for an answer but the only thing I come across people using beveling or insets. I don't want this; I want overlapping cuts making the little squares in the corners. I don't want diagonal lines from the corners pointing inwards like this:

don't want

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  • $\begingroup$ I don't know if it's possible except moving the edges to the border then entering the unit value, if I had to do this maybe I would inset then cut with the knife $\endgroup$ – moonboots Oct 21 at 7:46
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In editing mode, do Ctrl-R for loop-cut then page-up for more loop-cuts equidistant from each other. Make the loop-cuts without changing the location of them (just press enter), then select the loop-cuts and press 's' and whichever axis to change location.

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  • $\begingroup$ it will works for 2 of the edge loops, but he wants all the 4 margins to be the same length $\endgroup$ – moonboots Oct 21 at 7:42
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The way I would do that is:

  1. Decide the height of the object, but leave the square shape
  2. Apply two loop cuts
  3. Bevel them
  4. Grab one side
  5. Move it on an axis to get the shape you want

enter image description here

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