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I have two objects Suzanne. One of them i sculpted with dynotopo. enter image description here

enter image description here

That's a result. In shader i use Image Texture--->Normal Map--->Principled BSDF

enter image description here

I tried to set Ray Distance 1m,0.1m,0.05m,0.5m. Nothing help. What i do wrong? When i bake i select high-poly then low-poly enter image description here

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  • $\begingroup$ maybe pack the images and share your file? $\endgroup$ – moonboots Oct 19 at 8:06

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