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I would like to be able to select vertices or edges and duplicate them, but also keep the faces filled.

My example: enter image description here enter image description here

So something like a Rip and fill function, but also creates the faces on both edges?

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  • $\begingroup$ Use the bevel edge function. $\endgroup$ – FFeller Oct 18 at 15:53
  • $\begingroup$ Bevel would require quite a bit of clean-up after using, probably even more if just ripping and filling in manually. There is Rip Fill tool. $\endgroup$ – Mr Zak Oct 18 at 21:26
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Bevel the edge and fill the faces manually, there is no such thing as a split and fill in Blender.

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