enter link description hereI have a new Mac Book Pro - with 32 gig of ram plenty of disk space. Every time I try to render a scene using cycles I get through 5-30 frames and blender crashes. Any thoughts or help would be really appreciated.

  • $\begingroup$ Share your blend file $\endgroup$
    – globglob
    Oct 18, 2019 at 18:11
  • $\begingroup$ I added a link above. This blend file is about as simple as they come but the render still crashes. I never had this problem in 2.79. i9 processor 32 gig of ram. I have reduced as many settings as I can think of but the scene always stops along the way. $\endgroup$
    – R Schuler
    Oct 21, 2019 at 0:51
  • $\begingroup$ @RSchuler the blend link you shared is not publicly accessible. $\endgroup$
    – sambler
    Oct 25, 2019 at 4:33

1 Answer 1


This sort of situation is why it is often recommended that you render to an image sequence rather than to a video file. Once all frames have been rendered you can quickly convert the image sequence into a video format.

If blender crashes after 20 frames, then render 15 frames at a time. You could also use a script that will repeatedly start blender and render one (or 10) frame each time.

In the output panel you can enable placeholders and disable overwrite to get blender to only render frames that haven't been rendered yet, note that crashing in the middle of a render will leave the placeholder. This should allow it to continue rendering from where it was when it crashed.

When you have a blend file that causes blender to crash, consider submitting a bug report so that the developers can find why and find a fix for the next release.

  • $\begingroup$ Just for the sake of clarity. The output is rendered to an image sequence all out is PNG files. $\endgroup$
    – R Schuler
    Dec 18, 2019 at 2:29

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