0
$\begingroup$

I have been texture painting in look dev mode. But when i try to render it, everything looks very dark. I have 3 sun lights in my scene, ambient turned on in Eevee settings. What am i missing? I really like the look of my scene in Look Dev mode, how can i achieve the same look when my scene is rendered too?

enter image description here

$\endgroup$
  • $\begingroup$ Thanks! i can now render the viewport of look dev which is ok. But rendered mode is still the same. If i were to export my objects to a game engine, would they look the same in the game engine, as they would in look dev mode? $\endgroup$ – ulus Oct 18 at 6:41
  • $\begingroup$ That depends on the lighting in the game engine. In the render your lighting is determined by your world background settings and any additional lighting you have in your scene $\endgroup$ – Moog Oct 18 at 17:00
  • $\begingroup$ blender.stackexchange.com/questions/123724/… $\endgroup$ – Duarte Farrajota Ramos Oct 19 at 18:58
1
$\begingroup$

this is happening because you have different lighting setup in rendered view to the lookdev mode in lookdev mode lighting is done through hdri scrrenshot

if you just download the same hdri or just go to the blender's directory for that hdri then you can have same look

$\endgroup$
  • $\begingroup$ So I just have to apply that hdri as the world material? $\endgroup$ – ulus Oct 18 at 9:42

Not the answer you're looking for? Browse other questions tagged or ask your own question.