I have a scene where there are 2 human models rigged with rigify. I cannot animate these anymore because when they're in the viewport, I get about 6 FPS on the animation preview. I know for a fact that the environment has very little impact on memory usage because I deleted it and it has a very similar FPS output. The hardware Im using is really high power, is there a way to allocate more hardware usage to the program by chance maybe?
Feel free to take a look at the file, might be able to assess the damage.
Memory: 128 GB DDR4 RAM
Graphics: NVIDIA TITAN RTX
CPU:Intel i9-9980XE 3.00Ghz