I've worked on a scene on my 2015 MacBook Pro and it looks great, but takes too long to render.
I bought an RTX 2080 for my PC and the volumetric scatter is barely visible.
Why is my RTX 2080 performing worse than my 4+ year old laptop and how can I get the volumetric scatter to show correctly?
EDIT 1
So I found one problem. For some reason all the light sources are reset to default values at 100w
.
Changing the values to the values I initially had set them to does not make a difference.
HOWEVER
Now when I switch to CPU rendering the image is displayed correctly. But GPU rendering still renders incorrectly.
EDIT 2
I've narrowed it down to CPU vs GPU. When rendered on the CPU it looks exactly as I expect, but on the GPU it doesn't look right.
GPU
as device in Cycle's render settings. $\endgroup$ – Robert Gützkow♦ Oct 17 '19 at 18:12