I've worked on a scene on my 2015 MacBook Pro and it looks great, but takes too long to render.
I bought an RTX 2080 for my PC and the volumetric scatter is barely visible.
Why is my RTX 2080 performing worse than my 4+ year old laptop and how can I get the volumetric scatter to show correctly?
So I found one problem. For some reason all the light sources are reset to default values at
Changing the values to the values I initially had set them to does not make a difference.
Now when I switch to CPU rendering the image is displayed correctly. But GPU rendering still renders incorrectly.
I've narrowed it down to CPU vs GPU. When rendered on the CPU it looks exactly as I expect, but on the GPU it doesn't look right.