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I am animating a Rubik's cube, and as soon as I get to the second rotation the blocks that have previously been rotated start tripping out even though it should have been reset. I tried making the graph linear which fixed a lagging issue I had, but the blocks still start to spin instead of rotating around a single axis.enter image description here

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All the small cubes of the Rubik's cube need to have their origin on the exact same point and it needs to be on the middle of the Rubik's cube. Also, when you've rotated and keyframed a face and its 6 cubes, make sure that you've also keyframed all the other cubes even if they are still, otherwise they will interpolate between other keyframes you've created for them and you may not want that.

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