0
$\begingroup$

I have a problem importing old Blender files that I created with Blender internal. I am now using Blender 2.8 and a Principled BSDF. When I render the object or set Viewport shading to Rendered, I don't see any shading. The objects don't react to the light. They look like materials in Blender Internal when the "shadless" option is checked. enter image description here When I set the Viewport shading to Look Dev, the material looks much better, but even here it doesn't really react to the light properly. enter image description here Newly created files are shaded correctly. What am I doing wrong?

$\endgroup$
0
$\begingroup$

I figured it out.

  1. The main problem was that the unit system was set to "none". I set it to "metric" (Context Scene), and then scaled down my object to 0.1. Then the light worked as expected.

  2. I also had to reduce the strength of the background to 0.2 (Context World).

Is there a good summary of what needs to be considered when switching from 2.79 to 2.8?

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.