How do I get rid of the double edges and pixel blobs in this image created with Blender? I used reflection and transparency to create the "membrane" with a glossy look; enhanced using multiple lights.
I just started learning to work with Blender. I followed a tutorial for the creation of a stem cell image and I am quite content with the result. However, upon trying to render the image, I observe some artefacts on the edges of the cell and I can't manage to figure out how to get rid of it.