I am trying to learn how to bake in Blender 2.8 with a simple cube. I have followed multiple tutorials but the result is always the same. See attached images.


Ambient Occlusion


The normals are all pointing outwards and I have tried with a multitude of lights and none. I have tried all baking options but I still get more or less the same result with black areas where there are none in the render.

Any help greatly appreciated.

  • $\begingroup$ What are you trying to bake? $\endgroup$ – Arthur Blaquart Oct 15 '19 at 10:10
  • $\begingroup$ A cube as in the first image $\endgroup$ – user77887 Oct 24 '19 at 17:10

I added an hdri environment background which fixed the issue. Thanks for the anonymous downvote.

Weird Black "Shadows" On Rendered Image


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