As practice, I've been modelling a pot. I wanted to recreate the crystalline glaze of the pot as a material, but since I'm fairly new to materials, I've been having trouble. I figures a noise texture would be a perfect place to start, but I'm not sure how to put it into use. I could make blue splotches easy enough, but I couldn't figure out an interesting way to give them some texture. They tended to look flat and boring. Attached is a picture of what I'm trying to achieve.