In Blender 2.8 in Cycles, how can you make an object ignore certain lights?
Lets say I have a cube in collectionsCube and a bunch of lights in collectionsLights, how do I stop collectionLights from affecting collectionCube? In 2.79 its easy with using exclude in Render layers.
I built a scene in 2.79 with this effect, and brought it into 2.8. It works fine, I just dont see anywhere in the new interface to control this.
Thanks for any help.