Is there now a simple way to distribute a texture over several objects (with different size and shape) with the same UV map? I need this for a projection mapping with a beamer.
I only found this old video, but there has to be a way to do it as easily as in Cinema 4D or 3DS Max. I would be very happy about hints, I played around with the texture coordinates forever and activated the plugin "Magic UV" but I don't get any results.
The marked object on my photo should get the same texture as the house wall behind it, but without having to adjust the UV map every time by hand. If you move the stone (marked object) the texture should change accordingly, so that I can animate the stone as it comes out of the wall and change the position but the texture runs with it.