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I hope all is well. I have a quick question regarding joining a hexagon and a circle with faces. First, here's how I've been doing it:

Either subdividing the hexagon sides to produce enough vertices to allow for a 1:1 match with those of the circle, or doing it the other way around, or, if that's not possible, finding the smallest common multiple of both.

Is there another way around doing this?

enter image description here

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  • $\begingroup$ Please show some screenshots, thanks ;) $\endgroup$
    – moonboots
    Oct 9, 2019 at 18:21
  • $\begingroup$ No problem, I'll add it in. $\endgroup$
    – orjün
    Oct 9, 2019 at 18:26
  • $\begingroup$ This looks like the right way of doing it. You are using the Bridge tool right? Not linking each vertices one by one? $\endgroup$
    – globglob
    Oct 9, 2019 at 18:37
  • $\begingroup$ I'm doing them 1 by 1 :( I didn't know the bridge tool existed. Thank you for that. $\endgroup$
    – orjün
    Oct 9, 2019 at 18:38

1 Answer 1

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Sometimes it might be less fiddly to create the circle from a subdivided hexagon, by I insetting the hexagon, and then using either the shipped add-on Loop Tools > Circle operation, or ShiftAltS 'To Sphere'. You could always snap-scale the inner circle to connect it to another existing one, if that's the intention.

enter image description here

.. and you could do it to multiple hexagons at once

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