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is there a simple way to morph object along a bezier curve?
For example: a rope with one square end and one round end.

Example: enter image description here

If it can’t be done, that is helpful too. I’ll stop trying to find a way.

Thank you.

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I’ve found the solution.

Notes:
1) There isn’t a direct way to morph along a curve
2) The result can be achieved with the curve modifier

My solution: enter image description here

Big thanks to:
Duarte Farrajota Ramos for pointing me in the right direction
Patdog
Haunt_House

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  • $\begingroup$ How does it differs from Patdog's answer? Sorry I missed something ... $\endgroup$ – vklidu Aug 21 at 19:41
  • $\begingroup$ Oh, it doesn't :). This was my first post here, I didn't know about duplicates then (or Blender for that matter). I'll mark it as a dupe, thanks :). $\endgroup$ – Jachym Michal Aug 21 at 19:47
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    $\begingroup$ Oh, this completely changed the value of this post !!! Welcome to the community (2019) and congratulation to the score 20k per year :) $\endgroup$ – vklidu Aug 22 at 5:38
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    $\begingroup$ :D Made my day, thanks $\endgroup$ – Jachym Michal Aug 22 at 5:39

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