I'm trying to paint stitches on a model, similarly to how I do it in Substance Painter but using Blender Texture Paint mode.
How can I make sure my brush keep a size relative to the model instead of being the same size on the screen no matter how zoomed out or zoomed in I am relative to the model?
Also, as another question, is it possible to paint normal details (not Bump) while painting a diffuse texture? I'd like my stitches to have some depth, so I did this normal map