Whenever I try to export this model as any format(.blend, .3ds, .fbx) and try to open it on any other program other than blender, the textures get messed up but when i open it in Blender, the textures are normal.
but when i try to use it in Unity3D for example:
that zombie appears XD.
also if I export it as .fbx and use it in Unity3D, the same thing happens!
Then I used that .fbx file to open it in VS2012 and I got this:
What are we doing wrong?
Thanks in Advance!