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How can I create an outline, using solidfy, only on the outside of the mesh (no the inside) even depending on the camera view.

for example, with the model below, the inside of the object still has outlines, only the outside should. And this should be no matter the position the camera is view the object.

enter image description here

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  • $\begingroup$ I think what you're looking for a Freestyle, which allows you to draw outlines. Solidify doesn't seem like the right tool for what you're trying to accomplish. $\endgroup$ – Robert Gützkow Oct 5 at 14:47
  • $\begingroup$ I tried that, but I kept getting gaps, and it still outlines the inside contents. What settings should I use? $\endgroup$ – Redsam121 Oct 5 at 15:12
  • $\begingroup$ There is no direct built-in feature that does this. You could try to tweak the settings of the freestyle, e.g. try going by material border. You could also try to use the double edge mask, or the dilate/erode in the compositor. If your object is not on a transparent BG you can use object/material Masks. $\endgroup$ – Frederik Steinmetz Oct 5 at 19:40
  • $\begingroup$ Are you using this technique, and having problems with it? $\endgroup$ – Robin Betts Oct 5 at 20:50
  • $\begingroup$ Yes, I am using that technique. $\endgroup$ – Redsam121 Oct 6 at 1:57

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