I am new to Blender 2.8.
I try to make a diamond, so I used glass BSDF. But it shows me nature on the surface like metal, not showing the other side or some shiny refraction. Its metallic is 0.
What should I change to look like a diamond?
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Sign up to join this communityI am new to Blender 2.8.
I try to make a diamond, so I used glass BSDF. But it shows me nature on the surface like metal, not showing the other side or some shiny refraction. Its metallic is 0.
What should I change to look like a diamond?
You are using a glossy shader, which acts like metal. I suggest using a glossy shader added to a refraction shader, it provides pretty good results.
The viewport shading is set to "Look Dev" you need to change this to "Rendered" if you want it to look as it would appear when rendered.
Also the index of refraction for diamond is 2.417 ... you have it set to 10.00 (way above the known maximum of ~4.05 for Germanium).