So, I started using blender 2.8 for a while now. And couple of months ago I started experiencing some really weird white dots on x-ray mode in the view-port shading. I use this mode a lot to model assets with reference images. And it's pretty hard to see the shapes I'm modeling with that horrible shading problem. Is it a setting that I have changed by mistake? Or is it just a bug? (thanks for taking your time to read this)
My pc specs: Ryzen 7 first gen, vega 64 (sapphire nitro+), 32 gb ram.
Update: I don't like using wire-frame mode, cuz there are some details that I prefer seeing with the solid shading, like good edge flow with smooth faces, or some parts with the curvature on. Here's another example on another file that for some weird reason works just fine, but at times I get the same problem: