I have this object with a material I created with an image, how can I manage to add thickness to it ? I already tried adding the solidify modifier but could not get any result... my object

Here is a screenshot from Blender, as you can see the object is totally flat. How can I give it some thickness ?


Edit: Here are screenshots with "Only Rim" checked and not checked to give a better idea of what I get but is not good

enter image description here enter image description here

  • $\begingroup$ Solidify modifier is made for this, if it doesn't work try applying object Scale first (CTRL+A). Switch to solid view for this, perhaps the geometry is there but you can't see it in rendered view. $\endgroup$
    – globglob
    Oct 3, 2019 at 9:51
  • $\begingroup$ With solidify I can only have like two thin "layers" and not a thick one $\endgroup$
    – Paul
    Oct 3, 2019 at 10:09
  • $\begingroup$ Is "Fill rim" checked? It should be by default. Please post more screenshots if you want accurate help. $\endgroup$
    – globglob
    Oct 3, 2019 at 10:11
  • $\begingroup$ Yes it is, I tried with it checked and not checked $\endgroup$
    – Paul
    Oct 3, 2019 at 10:14
  • 1
    $\begingroup$ the solidify modifier is made to "solidify" mesh only: you cannot extrude a texture (it would create confusion for fractional alpha values) $\endgroup$
    – Tareyes
    Oct 3, 2019 at 10:56


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