I've been looking at the depsgraph changes in the documentation here, but I don't know if I understood it right: the dependency graph is a sort of diagram that links data blocks to each other so that blender updates only the necessary items, and not all the entire project, right?

So when is the bpy.app.handlers.depsgraph_update handler updated?

When changing any value in the project (so on any user input that changes a data-block), while rendering, when saving the project, when playing an animation...?


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