1
$\begingroup$

Im completely new to blender and ive been following this tutorial: https://www.youtube.com/watch?v=6OTX3ZdYvEA&list=PLjEaoINr3zgEq0u2MzVgAaHEBt--xLB6U&t=0s

I started noticing around part 4, that my icing looks edgy and jagged especially when zooming in. At part 5 it got even worse when i started sculpting and those lines appeared.

enter image description here

Have i missed something or is it related to blender settings or gpu/cpu?

$\endgroup$
3
  • 2
    $\begingroup$ did you give it a Subdivision Surface modifier? $\endgroup$
    – moonboots
    Sep 30, 2019 at 16:10
  • 1
    $\begingroup$ Check your dyntopo settings, this often catches me out, sometimes it manages to disable itself if you switch between views and then sculpting starts doing unexpected stuff $\endgroup$
    – Moog
    Sep 30, 2019 at 16:27
  • $\begingroup$ Thanks for the answers. Yes but i seem to have missed increasing the viewport, that did smooth it out (only in object mode thought) but it also gave more "distortion" ^^ Where do if find the dyntopo setting? Is the tutorial using this or multires? $\endgroup$
    – ma3wa
    Oct 1, 2019 at 10:18

1 Answer 1

1
$\begingroup$

I think i figured it out. I made a copy of everything and did not hide it from the view which caused the distortion

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .