i've made a little fire animation using the particle system that i'm happy with, but i'm really struggling to output it correctly as a 4second .Mov with alpha/transparency enabled so i can import it into another NLE.
I'm making sure that i'm using a codec with RGBA enabled (I've tried them all now) in a Quicktime container.
Whatever I do, the fire looks fine...but the background stays black/non-transparent.
I then discovered the film/transparent checkbox in the render tab. This fixes the transparency, but now all the Orange colour/glow has gone from the fire, & i'm left with something that looks like grey smoke (see screen grab)
I'm new to Blender, but if someone could talk me through what I need to check/uncheck to make this render correctly, I'd very much appreciate it.