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Is it possible to have tri-planar mapping in cycles? Like in corona renderer or fstorm?

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Yes, it's called box mapping (or cube projection if you are unwrapping UVs).

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Use the Box mapping option for texture and adjust the Blend slider how much to mix the 3 projections on their edges:

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  • $\begingroup$ Hi Jaroslav, I send a question on the main page to contact you, but I think they will delete it. So maybe through this post. I am from www.bba.studio, we will create a series (na motivy cesty do pravěku od karla zemana) And we would like to build blender pipeline (czech republic). Please contact me at marcel@bba.studio $\endgroup$
    – MRL
    Nov 21, 2019 at 9:36

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