I'm new to Blender (v2.8) but have done a fair amount of work in 3dsMax, at present purely as a hobbyist. I have been following the Anvil tutorial from Blender Guru and have successfully, or so it would appear in the viewport, baked the low poly version. In the viewport all appears to be well (unfinished as you can see), however when I try a render using F12 I get this result. I thought it was maybe my ray distance etc but varying settings make little difference. Pulling my hair out with this as a noob, would really appreciate some help please.