Setting a fill and border is pretty easy in apps like Illustrator and Gravit Designer but in Blender. I've found it to be more tedious as I can't find anything online to solve this problem.
The picture above is a simple 2d mouth with lips. I would like to be able to move the lips and still have a fill but in Blender I needed to add another path for the mouth. Is there anyway I can move my lips path while having it also take the exact same shape (but not material) as my mouth's path?
lips.blend|attachment (454.2 KB)
I work in Blender 2.79 cause 2.8 doesn’t run well on my laptop at all.