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Often times in animation, I want to tweak the handles of the curves of an animation in the graph editor to get the tweening effect I want.(I only move the handles on the x axis most of the time, because I just want to tweak timing, not the positions) problem: the graph editor has a curve for the x, y, and z axis. most of the time, I don't want to alter the curves separately, I want to alter them all at once! is there a way I can do this? (meaning that when I select a handle for y rotation, it would select the handle for x rotation and z rotation as well. Hope this was clear.

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  • $\begingroup$ I'm not sure it's very clear, could you please show some Graph Editor screenshots with your situation? Maybe what you want is just to switch to Pivot Point > Individual Centers? $\endgroup$ – moonboots Sep 30 '19 at 12:39
  • $\begingroup$ that's not it, suppose i had a cube. and then i made the cube move forward and to the right. this means that the cube moves on the y axis and the x axis. now suppose I want to adjust the timing. (say I want to make the cube move slowly at first, faster in the middle and then slightly slower) this would be done in the graph editor. so I go into the graph editor, and i move the handles of the keyframes on the x axis on to adjust the timing. problem: now the cube has that speed for how it moves to the right, but not for how it moves forward! $\endgroup$ – Millard Sep 30 '19 at 21:29
  • $\begingroup$ what I want to do, is to be able to move a handle on the x axis, and have this adjust the y axis as well. I'm not sure if this is possible, but i would like it. $\endgroup$ – Millard Sep 30 '19 at 21:30
  • $\begingroup$ I'm still not sure, again maybe it would be better to show some screenshots to make it clearer ;) $\endgroup$ – moonboots Oct 1 '19 at 6:02

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