My scene involves a plane that has several modifiers:
- Subdivide, set to six.
- Array, set to -1 Y axis
- Array, set to +1 X axis
- Displace with a basic cloud texture
I tried following Andrew Price's tutorial on realistic grass, by adding the default hair particle system to the plane and setting the render to a group of grass, but the grass only appears in a small space in the render. What am I doing wrong?