I have multiple "cells", I would like to inset each of the cells by a factor of 0.1: enter image description here

So far so good, but when I try to inset the cells by a larger factor, they start to overlap:

enter image description here

Is it possible to tell Blender to "drop" the extra vertices which are breaking the model? It seems like each inset requires less vertices to form the smaller cell. Otherwise if I have to do model with more "cells" and multiple insets per cell, I have to do a lot of manual fixes to just fix one cell.

Is there a better way to do this? Thanks!

  • $\begingroup$ I downloaded an add-on for inset features but I don't remember the name of it right now (EDIT: I think it is Mesh Tools, install it via Preferences). If you don't need to be super-precise and if it won't haunt your dreams (:P), just change pivot mode to Median, extrude-cancel the region, and scale the n-gon inward by a factor of 0.9 $\endgroup$ Commented Sep 28, 2019 at 15:48
  • $\begingroup$ @hatinacat2000 thanks for the reply! Can you please tell me how can I do this step: "and scale the n-gon inward by a factor of 0.9", thanks! $\endgroup$
    – 0x29a
    Commented Sep 28, 2019 at 21:27
  • $\begingroup$ You know how when you extrude something you can right-click to leave the extruded faces where you extruded them from (provide no transformation on the extruded faces)? As long as you keep those faces selected, you can tap the "S" key and "0.9" to scale those face to 0.9 $\endgroup$ Commented Sep 28, 2019 at 21:44

2 Answers 2


Another potential option:

  1. Press I to Inset Faces.
  2. Instead of entering your desired factor (like 0.1 in this case), instead immediately lock it in by pressing Enter and then press S to Scale to the desired factor.
  3. This won't always work perfectly and might require further adjustment, but it is an alternative that can often work quite well (especially if the face is a convex set) .

enter image description here Hope this helps any passersby! Peace and God bless! ✌️

  • 1
    $\begingroup$ Thanks a lot! :) $\endgroup$
    – 0x29a
    Commented Apr 22 at 11:55

With the built in tools, it is not possible to avoid overlapping in such cases when applying Inset Faces, but you can clean up the mesh afterwards:

  1. Use Inset Faces with the shortcut I
  2. Select the two edges that overlap
  3. Move the cursor to the point of intersection: Space -> Snap To -> Cursor to Edge Intersection
  4. Mark the points that intersect: CTRL + LMB
  5. Join the selected points at the position of the cursor: M -> At Cursor

enter image description here


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