I recently moved to blender from maya to give a try. I followed feew guides and videos to have an idea how it works and makemy first 3D model of a weapon. Now i have the edge loop i made to have like a small spikeblade on one side and i dont know how to make it straight. I tried by using the move and shift+z but nothing.

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Any idea how can i make it?

  • $\begingroup$ So you want the selected vertex at the same level as the others in the horizontal edge? $\endgroup$ – David Sep 28 '19 at 12:50
  • $\begingroup$ Can you just select the edge loop, press S, Z, then type 0 to give it a z scale of 0? $\endgroup$ – person132 Sep 28 '19 at 20:03

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