0
$\begingroup$

enter image description here

I changed my local axis like this. And I want the same axis in Unity, but I could see that the local axis doesn't exist in Unity. It changed to global axis there. How can I keep this local axis in Unity?

(ps. I am not talking about converted YZ axis in Unity)

Thanks for reading! And it will be really helpful if you give answers for me!

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.