I'm having a difficult time making it look like her head is in the helmet. The approach I've tried is:
- Render front & back of helmet (full helmet)
- Render front of helmet only (front)
These are rendered out with alpha (no background plate included in the renders).
I'm compositing in photoshop. If it's relevant:
- Create mask of dog
- Subtract mask from full helmet so that dog shows over helmet
How can I change my compositing workflow in Blender to make it look like the dog's head is really inside the helmet?