I recently downloaded an avatar in
.blend format. I don't know what version of Blender created it, but I'm using Blender 2.8. The avatar has its name ("Character") grayed-out:
What I would like to do is pose this avatar. So, I'm selecting "Pose" in the object hierarchy above, and then trying to change to Pose Mode. However, when I click on the top-left to change the mode, I seem to be trapped in Object Mode:
If I instead select "Body", I can change to Edit Mode, among other things, but I still can't pose.
Additionally, I normally can't select "Armature" at all, however, if I fiddle around with it, sometimes I can select "Armature", but then I'm locked from switching back to "Pose", and neither state allows me to enter Pose Mode.
If I select the Bone Context in the bottom-right menu, I can select bones in the hierarchy and manually change the numbers for position and rotation etc, but I'm still not in Pose Mode and I can't see any visual representations of the bones.
If I right-click "Character", I also noticed there are buttons for "Pose Mode Set" and "Pose Mode Clear". Clicking "Pose Mode Set" doesn't do anything, and clicking "Pose Mode Clear" gives the error "Active object mode not changed".
Other things I've tried so far, all of which haven't changed anything:
Switching tabs between Layout, Modeling, Animation.
Closing and re-opening Blender.
Re-downloading the file.
Weirdly, I was able to get into Pose Mode if I exported the avatar to FBX, then imported it. However, this is a sub-par workaround, I don't think it should be necessary to export and import a model just to pose it.
If it helps, here's the
.blend file: https://www.filefaucet.tk/file/?code=5d9025a3acf00