im new to blender so please dont flame me to hard ;) I have a construct, made of serveral objects, that "explode" (just spread out a bit) in a 20frame long animation. After that animation i want the camera to move in a circle around the objects. I thought that this might work with the camera following a circle over the parenting menu. It works fine, but starts at frame 0 so it moves while the animation takes place.
Is there any option to set the start of the "path following animation"?
Thanks in advance.